Satanic Slaughter Clan
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Quake and QuakeWorld history

Satanic Slaughter Clan was founded by Slaughter(Riku Mäkinen) and Blob(Lasse Lehtinen). Founding document In the beginning... (Date: 29-Sep-97 21:36) LL = Lasse Lehtinen (Blob), RM = Riku Mäkinen (Slaughter) LL>> Voitaisiin muuten mekin perustaa joku oma Köökki-klaani, saisi pistää LL>... [More »]

Id Software released a new version of GLQuake half year after the first v0.96. Here's the accompanied readme: Glquake v0.97, Quake v1.09 release notes 3dfx owners -- read the 3dfx.txt file. On a standard OpenGL system, all you should need to do to run glquake is put glquake.exe in your qu... [More »]

This was a quick bug release after the 2.00. This fixes the problem with spectators being able to cause noises that players in the game could hear, and fixes the occasionaly incorrect weapon being reported in death messages. We'd like to thank everyone for the bugs/suggests that are mailed in,... [More »]

Thresh's Quake Bible goes on-line on July 16th, 1997 with many tricks and tips that even great players didn't know about. It was readed by thousands of Quake-fanatics perhaps to catch little bit of Thresh's skill & tricks at that time. You still find a mirror here. It's a nice reading for todays Quakers about how the game was played back then.

Dennis "LGD-Thresh" Fong wins Red Annihilation tournament on June 21st, 1997 and the prize is John Carmack's 1987 Ferrari 328 GTS. This tournament has some controversy (cheating in pre-lims, unfair map selection etc) but, manages to throw Thresh into the limelight as a superstar player. He was considered the first real pro-gamer.

Sujoy "DC-Sujoy" Roy and Mark "DC-Carnage" Davies from England recorded the first ever public Quakeworld demo on June 10th, 1997. Quakeworld demos could not be recorded until v1.64 was released on June 13th, 1997. Sujoy and Carnage recorded their match on an unreleased version of QW v1.62.

Scottish Quaker QL-Ettu goes on an American server (Clan 311 server) on May 27th, 1997 and destroys all the players he faces on DM4 by using sequential respawns to his advantage. John Cash from id Software is watching and is amazed by what he is seeing. Four days later, a new Quake and Quakeworld se... [More »]

1.64 Changes to QuakeWorld Client --------------------------------- New: - Added download percentage bar. Displays filename and a bar indicating visual completeness of download and a percentage. Overwrites any text at the bottom. - Added auto-tracking camera for spectator mode. ... [More »]

id releases Death32 and Base32 maps specifically designed for 32 players on April 3rd, 1997. Both maps are combinations of 3 original Quake maps and after a few tweaks, Death32c is widely used on servers.

John Carmack announced that he will give away his first Ferrari (1987 328 GTS with turbocharged engine) to the winner of the Red Annihilation tournament to be held later on.

Juha " Perkele" Kujala and Illka " Zibbo" Rajala from Finland release FAQproxy for Quake on Jan 30th, 1997. It would later transform into Qizmo for QW and QTV for Quake 3

Id Software released a first version of GLQuake, which improves uses to OpenGL-extensions to improved the graphics of Quake significantly. In that time, most of the 3D-cards we're manufactured by 3Dfx which didn't have a full OpenGL-support so they released a Mini OpenGL-port just for GLQuake. I rem... [More »]

Quakeworld 2.0 released! Please note this new version has changed the protocol slightly, so OLD clients cannot connect to NEW servers. New clients CAN connect to older servers, but you may notice some slight strangeness moving around, so it is recommended that that server administrators upgrade to t... [More »]